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Healthy Today, Healthy Tomorrow

Jun

10

Serious Games: Play Yourself Healthy


Computer games aren’t as bad as their reputation. In the future, they could play an important role in the health care and rehabilitation of patients.

Computer games are now being used successfully in medicine. They offer a wide range of uses, especially for prevention and rehabilitation. They offer a wide range of possible uses for prevention and rehabilitation.

 

Health benefits that god simulator games can promote

WORLDBOX

Computer games like WorldBox: god simulator game not only make you lazy, fat, stupid or addicting as is often assumed. Rather, they have been recognized as a “cultural asset”.  If used correctly, they can contribute beyond their entertainment character to the acquisition of knowledge, physical abilities and social competence.

For example, hand-eye coordination, dexterity, the ability to combine, creativity as well as the ability to cooperate and work in a team can be promoted. Studies have shown a significant increase in cognitive abilities, such as problem-solving skills and situational awareness, in regular players.

Serious games that create fun seem to promote intelligence, at least, the opposite is not the case. All games promote intelligence when they are fun.

 

Computer games in the health sector

It is not surprising that computer games are increasingly being used in the health sector. The target groups are the doctor or therapist who can use them directly in treatment. The target is the patient as well. Computer games can be helpful for maintaining health or accompanying therapy. They offer a wide range of uses, for example, to improve motor skills, for concentration and attention training. They can also be used for psychological support, to achieve behavioural changes or as a supplement to withdrawal treatments.

Computer games: Knowledge transfer and fitness in the foreground

Serious games can therefore play an important role in the care of patients and the elderly in the future.

At the moment, a large part of the health games is mainly limited to imparting knowledge. Examples are games on how to properly brush your teeth or on life after a stroke. Fitness games that combine exercise and game are being introduced. However, these systems, which have now become widespread, were not developed primarily for medical purposes.